Hello Everyone,I am beginner for unity and trying to make game of aeroplane like Air Strike 3d ........ I need help in camera section. I want to move my cam just like in that game where it is following the Airplane along x axis as well as when air plane goes to left it scrolls on left for say 100 m and same goes with right
I dont think its smooth follow because it is not following airplane i guess ... Please please help me with the soultion
I tried making a new empty game object and drag both camera and airplane in it ...and then tried smooth follow script but its not the way i wanted..
I am sory if i could not explain the problem properly here is the link of the Air Strike 3d
this is the link http://www.youtube.com/watch?v=zHkARvzsrMU
check the video after 4.42 minutes to avoid the information screen and all..
See in that screen scrolls little bit left ...right and i dont think its smooth follow if it is then please provide me the solution....if possible i will be very thankful...
asked Sep 09 '11 at 05:05 AM
I don't think the camera is following the player along the x (I don't think its the x-axis, but you know what I mean^^), but the player is following the camera! (he is limited how far he can go forward and backward depending on the position of the camera)
Ok... now the scrolling.... I think the camera starts scrolling as soon as the player is at certain distance to the player.
answered Sep 09 '11 at 09:47 AM
Thanks dude you made my day ... ( by the way i understood what you meant ^-^) .............Sorry
By the way I have done this and it is working but my when my airplane goes to left it goes smoothly but when i try to come back again to the normal position or to d right
Airplane gets jerk or shock .... ( understood what i mean ....:) )
what should i do about that jerk .... ?
var scrollDistance:float =100.0;
private var endtarget=100.0; working
answered Sep 09 '11 at 11:19 AM