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i want it so that when i click and hold the left button it will keep playing the animation until i let go of the left mouse button here is what i have so far and doesn't work, it will move like a inch and i repeatedly click THEN click by click it plays the animation. function Update () { if (Input.GetMouseButtonDown(0)){ animation.CrossFade("Shoot Animation"); } } I need It To play a looped animation when the left mouse button is held down but on release of the left mouse button it stops the animation.
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hey mate, if you change GetMouseButtonDown(0) to GetMouseButton(0) it should run the event continuously until the mouse is released :) that doesn't work only plays it once and then keeps on playing any other way?
Sep 09 '11 at 01:03 AM
conflictbliz
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