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in Unity 3.4 it appears that the accelerometer (iOS) suffers from lag of 2-4 seconds. i did not notice this lag with the previous version of unity. I think this is a bug. To test download the Roll-a-Ball project and test with the player -> http://unity3d.com/support/resources/files/Roll-a-Ball.zip
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Fixed the problem. Turn bluetooth off. Much Much Better now! @amcneilly, please mark your own answer as accepted - click the "check" button below the down voting thumb. The answer will appear in nice green and signal to the others that this problem was solved.
Sep 05 '11 at 03:58 PM
aldonaletto
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