I'm having troubles using cubemap with Android. The cubemap is created, the 6 images are assigned but I can't see the cubemap on the preview sphere, nor in the game.
Anyone knows what might be the problem ?
Note that it does work perfectly on the desktop version of my project.
One precision : I can't generate a new map using the "Render into Cubemap" snippet available in the documentation.
Answer by alexandre.haffner
Sep 05, 2011 at 12:02 PM
Found a fix : just set OpenGL ES2.0 in the player settings and restart Unity.
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