About the Hinge Joint, i use it to connect to objects together (to allow one of them to rotate around the other one).
When i hit one of them to start rotation, sometimes the two objects get disconnected (as if they were pulled apart from each other) and get reconnected again.
How can i stop the disconnection between the object ?? I want them to stick together whatever happened.
asked Sep 04 '11 at 12:58 PM
The physics joints aren't rigid - they always allow a little spurious movement. Some things you can do to improve this behaviour:
1- Freeze rotations in the other axis, and freeze position in the hinge axis; if your hinge axis is Y, for instance, in the Inspector (Rigidbody/Constraints) freeze rotations in the X and Z axis, and freeze position in the Y axis;