I published a game in the android market and i was trying to make an update to the game when i tried to use the original keystore file to build the game again. Then i got this error: APK Signing Failed! jarsigner: key associated with not a private key. I don't know why i am getting this error...I just used the same keystore.... Is there anyway around this?
I have Missed keystore can any one help me i want to upload new version of apk to console....
Answer by shanghalf
Oct 13, 2011 at 09:01 PM
got same issue with my game dug it out for 2 days without a clue ..
Answer by Sunrift
Nov 15, 2011 at 07:03 PM
Hi guys, I had the same problem, and after a lot of digging, I think I found the problem (at least in my case).
I had the Oracle JDK 1.7 installed, and had to downgrade to JDK 1.6. I don't know what 1.6 versions will work, I used JDK 1.6u14. Another thing I believe made a difference was me (Finaly!) installing the 32 bit version of JDK 1.6u14. Apparently the 64 bit was causing problems.
This worked for me, I hope it can help you!
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a site navigation guide.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
Answers and Comments
5 People are following this question.
Play Store Question
Android Build problem?
ERROR: Invalid Password for key 'google play public key'
Can't fix google play apk upload error "you uploaded an APK signed with a certificate that is not yet valid"
how do i use touch.Position