Android: Bundle identifier has not been setup.

Hello, i am having problem setting up android in unity. i have given the android,s sdk path and its working and i have set the bundle identifier as com.Company name. product name in alphanumeric. but i am still getting this error. bundle identofier has not been setup.

can anyone please guide me to the right step?
thanks

To set the bundle identifier,

  1. In the build settings ( Ctrl+Shift+B ), click “Player Settings…”
  2. Open the “Other Settings” menu.
  3. Update the “Bundle Identifier” field.

A vaild bundle identifier need to apply to this rules:

  • Domain like structure with at least 3 parts. Usually start with “com.COMPANY.APPNAME”
  • You can use alphanumeric characters and underscores only.
  • Each domain level must not start with a number.

In general the bundle identifier is bound to the same rules as a Java package name or a .NET namespace.

To set the bundle identifier, open the player settings (Edit->Project Settings->Player) and open the android-per-platform tab:

player settings

here ia a tip that you can put to work and copile your game “com.android.game” and is gone work!!!

I realise this is old but someone might find it useful…

I had the same error and the format wasnt the problem is was the fact that the company name and product name in the bundle identifier MUST MATCH the product name and company name in the player settings (the ones at the top)

In the build settings ( Ctrl+Shift+B ), click “Player Settings…”

Open the “Other Settings” menu.>>> and update company name and product name

I think we just should press ENTER, because after I copied package name into the field and pressed ENTER it worked out.

After correcting the Package Name, it’s still not work for me. But I found it’s because I am using Google Play’s plugin for Unity. When I change the Package Name and hit Enter, the “Android Dependency Resolver” will start automatically. So if you are using Google Play’s plugin for Unity, don’t press Enter when you are not done correcting the Package Name.