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I need some advice on how to improve my iPad game’s level load times. The main level for my game is currently taking roughly 10 seconds to load.
Below is the Editor Log from building my current test scene. Any thoughts or suggestions?
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Check also if you have a lot of textures that you are loading. I suspect that it is related to the objects you are procedurally creating at runtime. Agreed. Instantiating game objects can take a lot of time
Nov 19 '12 at 01:21 AM
soulburner
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How many GameObjects are you loading, and much work are you doing in Awake() functions?