In my hierarchy, I have an object that used to be linked to a prefab, but isn't now. The unlinked object has child objects attached. Whenever I duplicate the object, the copy has reestablished the link, and the child objects are gone in the copy.
Is there a way to just break the link in a prefab, and not have the copy not try to reestablish the link? Some of my objects are somewhat complex...and duplicating them means basically rebuilding them.