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Hi, everyone. I wrote an editor script to create a EditorWindow. It's use for manager some asset. I call DragAndDrop.StartDrag() to start a drag&drop in this EditorWindow. Another EditorWindow can get DragPerform event to finish the drag&drop. It works very well on windows. On the Mac, you can see the drag title, but can't get any DragXXXXX event. But if you drag a asset from project view to the EditorWindows, it works. the code like this: window2: Is there something wrong with my code? Or it is a bug? Does anyone know about this?
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Solved. I don't know why&how, but it works on OSX at now.
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