DrawArea documentation

Hey all, I’m looking for documentation on DrawArea. It is used in the Locomotion controller example that Rune posted to draw some of the UI overlays.

I can’t seem to find the docs for that particular class. I was wondering what its purpose was.

DrawArea is a class that comes with the locomotion system. It's defined in "Util.cs". It's just a wrapper class for the UnityEngine.GL class which allows you to draw simple 2d shapes like rectangles, lines, rays, diamonds...

DrawArea is not part of Unity3d