Hi, I'm trying to make my plane lift off and ascend, but instead it descends. Can anyone help me? Thank you.
var liftSpeed = 20.0;
If you just want it to ascend vertically, use:
transform.Translate(Vector3.up * liftSpeed * Time.deltaTime);
It will go up like a Sea Harrier.
answered Aug 16 '11 at 11:35 PM