I will have several PCs and a mac working on the same project and I would like to set up a version control system where everyone can commit their work to the same place. From reading here, it seems that mac and pc projects will work on either machine since the Unity projects and packages will work cross platform. Are there any issues with the Unity Asset server or other version control systems when using both Mac and PC? Does anybody have any suggestion as to what to use for version control in this situation?
asked Aug 15 '11 at 09:01 PM
My team is using SVN just fine between both Mac and PC users. Really, any decently supported source control solution should work.
We have our SVN repository hosted at ProjectLocker. On Windows we use a SVN client called TortoiseSVN to access the repository. On the Mac, a client called Versions.
answered Aug 16 '11 at 03:00 AM