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I want to find out if a certain material is assigned to an object. The problem I am encountering is that the material I want to check for equality with is assigned by an exposed variable in the inspector ( not instanced), and my other material is instanced. In this code, materialNeeded is assigned in the inspector, and obj is the object var materialNeeded : Material; //Assigned through inspector
This code never returns true. This is because the objects that I send in have had their materials assigned during runtime ( which they should ), and that makes Unity clone a runtime instance for them. So how do I find out which the prototype material was?
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What you are looking for is the renderer.sharedMaterial variable, which contains the non- instanced version of the Material. Hope it helps! Peace! Ah, exactly what I was looking for! Peace!
Apr 21 '10 at 09:55 AM
ZanzibarDreams
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