Is it possible to map the function keys to an MenuItem in the Unity Editor? I tried the following, and it somewhat seemed to work. However, it causes the static method to be triggered when both the F5 and 5 keys are pressed.
My guess is that it's either not supported, or the syntax is different for the function keys.
asked Apr 20 '10 at 04:03 PM
Function keys are not supported to be mapped to.
answered Dec 14 '10 at 04:35 AM