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Trying to aim a flamethrower (particle emitter) at the cursor location in 2D space. The flamethrower is a child of a movable player. Any idea how to script this?
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Trying to aim a flamethrower (particle emitter) at the cursor location in 2D space. The flamethrower is a child of a movable player. Any idea how to script this?
(comments are locked)
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asked: Aug 10 '11 at 09:31 PM
Seen: 735 times
Last Updated: Aug 11 '11 at 12:01 AM
The Related Questions have heaps of matches, so it shouldn't have been necessary to ask again.
My searches for this topic were fruitless. Would you mind linking me to a similar thread with a concrete answer? Thank you
http://answers.unity3d.com/questions/57407/making-and-object-rotate-with-mouse.html
Thanks a ton you two! What I ended up doing was attach the particle emitter to an invisible parent object and rotate the object with the script found at the link below :D