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Hi, ive made a simple project where a sun is rotating around a object (created in maya) 360 degrees. For this light ive activated lens flares. If i start the scene and orbit through the mousescript that the object is between camera and light-source, the lens flares shines through the object. If i create a simple cube and position this one between light and camera, it works perfect and no lensflares are shown. Does anybody know something about this "bug"? Thanks for your time
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From http://unity3d.com/support/documentation/Components/class-Flare.html
Yes, nice. Ive adden an meshcollider and now it works. Thanks for your fast answer.
Apr 19 '10 at 12:59 PM
yosh
No problem :-)
Apr 19 '10 at 01:02 PM
spinaljack
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Does the object have a collider?