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Greetings! We are trying to render a scene to a cubemap, but beyond the 512 resolution, we get the following error message:
The offending code is: Is there a built-in limitation on the resolution of a cubemap render? Anyone could help us here? Thanks!
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So we finally got this thing working. Here's FYI: Don't create a cubemap, but use a RenderTexture instead. Rendering to it is MUCH faster. Simply set the RenderTexture.isCubemap flag to true, and set the resolution to whatever NPOT resolution you fancy. I think 4096 is the maximum cubemap resolution. Hope this helps!
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