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I have a 30-day game I just finished and am looking to continue tweaking / polishing it. All of a sudden yesterday a new bug was introduced where the voice over audio I have playing at the beginning of all Chapters after the first one get fastforwarded for the first second or so. Here is a link: http://www.driggett.com/TeamChumbyWebUpload/WebPlayer/KingdomOfFish_v1_1_3.html You can play the first level and when it loads the second you'll hear the mousy fastforward sound. All I'm using is a game object in the scene with an attached AudioSource that has a AudioClip assigned to it that play on awake. This is how all the chapters work, including the first one, which doesn't have the issue.
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