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graph libraries for unity

I have to solve a few basic graph problems: find strongly connected components, find best traversal, etc. Quickgraph is the sort of library I'm looking for but the binaries don't work with mono/unity, I'm willing to try compiling it myself but if there's a better option out there I'd much rather start with that.


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asked Aug 01, 2011 at 07:44 PM

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There are a number of pathfinding libraries for Unity if that will help you. A* Pathfinding Project, Path and Simple Path are the ones I know of

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answered Aug 01, 2011 at 07:57 PM

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asked: Aug 01, 2011 at 07:44 PM

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Last Updated: Sep 12, 2012 at 09:53 PM