I have to solve a few basic graph problems: find strongly connected components, find best traversal, etc. Quickgraph is the sort of library I'm looking for but the binaries don't work with mono/unity, I'm willing to try compiling it myself but if there's a better option out there I'd much rather start with that.
Answer by TowerOfBricks
Aug 01, 2011 at 07:57 PM
There are a number of pathfinding libraries for Unity if that will help you.
A* Pathfinding Project, Path and Simple Path are the ones I know of
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