Im trying to change the alpha value of the texture i have in my GUIStyle that im using on a GUI.Box. Is this possible? Tried this but no luck, wont compile with that syntax, is there a correct form im missing?
Or maybe is there a way to change the alpha through manipulating the GUIStyle? Hm..
asked Apr 13 '10 at 11:50 PM
Change GUI.color.a before the GUI.Box command then change it back afterward.
answered Apr 14 '10 at 01:40 AM