I found this excellent script in the wiki, Transform Utilities .It really speeds the workflow by 50 percent when you try to place objects in http://Unity.It aligns objects with minimum and maximum value.
But still there are many cases that you need more control. Is there any vertex to vertex snapping script like maya or max ? I searched the forums but I didn't find anything. I was wandering if any of the more experienced users have come accross a tool like that. Does Unity 3 improves the existing snapping system ? Thanks in advance .
This is coming in Unity 3.0
answered Apr 16 '10 at 10:44 AM
Proper Vertex Snap has been introduced with Unity3:
From the new Manual:
Using vertex snapping in Unity is simple. Just follow these steps:
A video on how to use vertex snapping can be found here: http://vimeo.com/10945727
answered Oct 03 '10 at 07:00 AM