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Convert vector3 to quaternion

What I'm really looking for is to get from vector3 to euler angles.

I was thinking of converting a vector3 to a quaternion, and then using the eulerAngles method in the quaternion.

I want to be able to tell how many degrees away from Up the iphone's accelerometer is along a single axis.

Thanks

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asked Apr 10 '10 at 10:32 PM

Peter B-B gravatar image

Peter B-B
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I think you want to use Quaternion.LookRotation() to create a rotation facing that Vector then measure the angle of the new quaternion.

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answered Apr 10 '10 at 11:48 PM

Peter G gravatar image

Peter G
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I could have sworn I tried that... Thanks!

Apr 11 '10 at 12:32 AM Peter B-B
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asked: Apr 10 '10 at 10:32 PM

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Last Updated: Apr 10 '10 at 10:32 PM