|
Alright, bear with me on my questions... 1.How can I go about rendering a 2D sprite/sheet on a 3D plane? I don't want the sprite to BE 3D just be able to walk on 3D terrian(Think Paper Mario). 2.I tried SpriteManager, but it's for solid 2D which I don't want(someone can correct me if otherswise) 3.I tried This script here but my image looks blurry when resized and I don't know how to go on about to make the character walk, etc with code using that script. Anything that helps me get a result something along the lines of Paper Mario I'm fine. Tutorials dealing with what I mentioned is also fine. Notes:I'm broke, so I can't afford any sprite Unity package import or anything of the sort. I suck at coding so I can't come up with anything... I searched all day looking for scripts that work for me... Thanks in advanced, hope I'm not asking for too much.
(comments are locked)
|
