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Is it possible to render an audio file on the iPhone ?

I'm working on an application where the user triggers audio clips over time, and I need to record and render the results to an actual audio file.

Does Unity iPhone will support this out of the box, or will it require dropping down to Objective-C ?
I'm writing this in C# if that's any help...

Will appreciate any pointers.

Cheers.

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asked Apr 09 '10 at 07:47 AM

julien gravatar image

julien
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asked: Apr 09 '10 at 07:47 AM

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Last Updated: Apr 09 '10 at 07:53 AM