How to use detailed texture?

Hi guys!
This question was asked several times, but still I didn’t understand how to use detailed texture pattern on my terrain. I created diffuse detail material as in tutorial, but don’t know how to apply it to terrain. Or there are other ways to apply detailed texture pattern to terrain?
Thanks in advance!

You mean how to blend a second terrain texture over the first?

Create it the same as the 1st one: EditTextures->AddTexture->AddButton. You should give it a small size instead of 15x15.

To paint as a blend, make sure you select it (it won’t auto-select the texture you just made. Click it to turn blue.) Then set TargetStrength to about 0.3 and Opacity to anything but 0. Dragging should now blend your two textures together.

Thanks friend, it works, I thought I had to use diffuse detail shader to achieve this effect. I’m new to unity, and game development also, so don’t know such tricks)