I’m thinking about how I’ll do a transformation which would involve a Character Prefab switching with Another Character Prefab, but done so in a way it looks like the Play Prefab transformed, and I’m curious if I switch them quick enough will any scripts trying to reach them be affected or will they just find the new one?
Example:
Destroy(Player1)
Instantiate(Player2)
Obviously they’d be a little more in depth but is this possible or do I have to create a variable saying that if they’re switching than don’t look for them? Hard to explain I know but if I got through to anyone please tell me if it’s possible.