FPS network not working HELP

Ok so i made a multiplayer server in unity my friend can connect fine but when he joins i control him and myself is there anyone out there that can help i have been trying to fix this problem for a long time.

have the same problam did u get it fixed?

Attach this script to the player object:

function Update () {
        if (!networkView.isMine) {
              GetComponent (FPSWalker).enabled = false;
              this.enabled = false;
        }
}

PS I have a tutorial series going at AveryDevelopers - YouTube that does an FPS networked tutorial. It might help you out a bit and it explains why this works.

-George