|
Hi, I'm curious about how Companies Implement weapons in their games, Do they Disable and Enable scripts and Models to change weapons, or do they have a technique which makes the weapon follow the player that picks it up.
(comments are locked)
|
|
There are a couple techniques based on how the gun pickup system works.
Dastardly Banana has done work with weapon scripts and I don't know how they liscense their code, but I would check it out. Other threads to check out. Equiping Weapon to a Character FPS Switching Weapons on iPhone A different techinique that actually destroys your old weapon and instantiates the new one: Thanks for the help, I had a look at Dastardly Banana before but i got confused, thanks for the other threads though!
Jul 16 '11 at 07:11 PM
Dryden Richardson
(comments are locked)
|

@Dryden Richardson, I redirected your other question here. They were asking the same thing, just worded differently so I tried to answer both at least somewhat.