Wii License Request

I know that this doesn’t have much to do with Unity but… What request do I send to sales@unity3d.com or Nintendo ( auctionpiracy@noa.nintendo.com ) if you want to upgrade to Wii license? Because this is the message to sales@unity3d.com Is there any way to use both Wii license accounts on 2 of the owners’ PCs? Because I’m requesting for them on all of my PCs, and do you need any Wii developing devices from Nintendo to make Wii games. I am having trouble trying to activate it because every time I try to, it says” your license doesn’t cover for Wii publishing”. Is there any requirements for all of that and does it cost credit? and this is the message for Nintendo I was wondering, because you’re the publisher of the Wii console, do you know anything about the Unity software and what the Wii publishing and developing is all about because I’m making a Wii game. There are features like “switch platform” which swaps things like java script features and Mii object prefabs and “build” etc. (like on this link here: http://unity3d.com/unity/publishing/wii ) that are not available unless if any companies such as Sony, Microsoft and sales@unity3d.com etc. accept peoples’ promotion. I am also having trouble making things in the game that are not made properly and if the game is finished as a demo version, would that matter if I’m a Wii publisher/developer? and they haven’t replied for a week in a half. What is the problem?

This isn’t really the place to expect Unity Sales to directly answer your questions regarding licensing.

Most of your questions have been answered (in several places) several times.

  • One license per Seat, basically meaning that one license works for one machine

  • For Wii licensing, you will have to contact the sales department via email: sales@unity3d.com

  • Standard Unity doesn’t allow for you to export Wii or any Consoles without a specific license for that console, and it isn’t cheap…

  • Nintendo doesn’t maintain this site (obviously) so don’t expect an answer from here. Contact their sales department or site to learn about the costs of a development kit or whatever you may need. Most of the time, you need to be a viable developer for you to even be considered in getting one.

- There are features like “switch platform” which swaps things like java script features and Mii object prefabs and “build” etc

I’m not sure what you are talking about there…

I am also having trouble making things in the game that are not made properly and if the game is finished as a demo version, would that matter if I’m a Wii publisher/developer?

I’m REALLY lost there…

Based on your series of questions, I’m not really sure that you’re even ready to consider Wii production, but that is just speculation. Not trying to be offensive, just honest. :smiley:

maybe this link might help you: http://forum.unity3d.com/threads/4272-Unity-To-Enable-Nintendo-Wii-Games!!!

Hope this helps!!!

-Grady