Hello everyone, i am confused on the static variable that im using, i just can't answer my problem clearly.
I am doing a Lumberjack game, All of the trees are just prefab with a script, then every time i cut down one tree, all of the tree will fall too.
here's the first method, i think the Global variable that im using affects all the scripts in the tree's prefab. the problem here is when i cut down one tree, all of the tree will fall down.
this is the script in my Player.
then this one is for my Prefab Palm Trees
I think that everytime that the Variable CutTree is set to True, then all trees will Set to true that will cause all of them to fall, is there a way to prevent that?
Don't use static variables unless there will be only one of that variable in the entire game. So, make it a regular non-static variable.
answered Apr 05 '10 at 01:36 AM