I have to save the progress of my game. Can i write a registry key with a script in unity?
Apr 03 '10 at 11:52 AM
You should probably use the built-in PlayerPrefs class, which can be used to store quite a bit of data. It works regardless of platform (Win, Mac, web).
See: Script Reference - PlayerPrefs
Apr 03 '10 at 12:21 PM
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asked: Apr 03 '10 at 11:52 AM
Seen: 1658 times
Last Updated: Apr 03 '10 at 11:52 AM
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