I don't understand what's going on here. I got the error "Exception: not Implemented, UnityEngine.Texture.set_width(Int32 value)......"
Here's my code:-
Everything was alright up until I tried to set the width of the texture. Am I doing something wrong here, or is it just a bug in Unity?
I think this is what you want: http://unity3d.com/support/documentation/ScriptReference/Texture2D.Resize.html
answered Jul 14 '11 at 05:42 AM