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Hi, I am trying to create a GUI interface which needed to use alpha-cancel shader as done in Bootcamp demo for making Radar. I can't get it to work in my project as the alpha-cancel shader seems to be not working in my project. But it seems to work on bootcamp demo. I even export the package from the bootcamp demo and reimported to my project and it doesn't work either. Any help or advice would be really appreciate.
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got an answer to my self.. I just have to fiddle around with the alpha value of the Main Color inside Alpha-Cancel shader.. :) just one more problem.... It doesn't work on text meshes... Anyone know How canI solve this?
Jul 14 '11 at 04:23 PM
softready
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Shader "GUI/Textured Font" { Properties { _MainTex ("Font Texture", 2D) = "white" {} _Color ("Text Color", Color) = (1,1,1,1) } } Using the above shader and it works perfect for now ... :)
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