I attached a my FPC to a platform, the platform plays an animation made in unity. (one part has negative values it goes y=- 8 ), I call a menu(GUI) to select what floor and I freeze mouseLook, then on gui button I play the animation. Most of it works perfectly but when I use the animation that goes down to the negative values it throws this error. Do you know what it is and where to look to fix this error? Thanks
Screen position out of view frustum (screen pos 574.000000, 443.000000) (Camera rect 0 0 1045 1018) UnityEngine.Camera:ScreenPointToRay(Vector3) UnityEngine.Camera:ScreenPointToRay(Vector3) UnityEngine.SendMouseEvents:DoSendMouseEvents()
[....\Runtime\Camera\Camera.cpp line 1208]
frustrum ...???