This is my first post to Unity forums. I’m from an old school multimedia development background so trying to find my feet in terms of Unity workflow and C#.
I’m developing an artwork and am trying to use a live webcam input to drive reflections on a slowly-spinning 3D object. I can get the webcam in but can’t get the object to use as a reflection. It seems I need to make a dynamic skybox.
Whoa several years have passed! I can’t remember if I did! It was not a mission critical question at the time – was just experimenting. I don’t tend to use Unity too much except when needed so I can’t advise any further – sorry. I’m thinking try Googling ‘Unity webcam skybox’. Good luck!