This Is The Error:
Assets/BulletSound.js(6,28): BCE0023: No appropriate version of 'UnityEngine.AudioSource.PlayClipAtPoint' for the argument list '(UnityEngine.AudioClip)' was found.
This Is The Code:
The error is telling you exactly what's wrong with your code. There is no overload for the method using those parameters. The method requires an AudioSource and a Vector3 as parameters (and an optional float), and you're only passing it an AudioSource. Add a Vector3 there and you're golden.
answered Jul 10 '11 at 08:27 PM