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Ani.Mate error when port a PC game to iPhone

Since original PC game use Ani.Mate Boo v2.0 and iPhone don't support Boo, I try to replace Ani.boo with Ani.Mate C# v1.0.1 from GUIManager. Unfortunately I got these error:

  • BCE0017: The best overload for the method 'Ani.Stop(Object, String)' is not compatible with the argument list '(UnityEngine.Vector2)'.
  • BCE0019: 'Easing' is not a member of 'Ani'.

So is there a updated Ani.Mate C# then v1.0.1, or I need to fix these bugs manually? How to fix these two bugs?

This is my first Unity project. Any suggestion is appreciated.

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asked Jul 10 '11 at 06:57 AM

mobilekg gravatar image

mobilekg
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2 answers: sort voted first

Use the tween library iTween instead. It's easy to use, updated regularly and it's free. http://itween.pixelplacement.com/index.php

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answered Jul 10 '11 at 07:42 AM

synapsemassage gravatar image

synapsemassage
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Hello,

If anyone is interested, I have taken the time to convert the Boo version of Ani.Mate (which iOS does not allow the compilation of Boo scripts yet) to C#.

I have put it up on Github at: https://github.com/bfowle/Ani.Mate

Cheers and hope this helps anyone in the future.

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answered Oct 12 '12 at 08:58 PM

bfowle gravatar image

bfowle
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Boo has worked on iOS for some time now.

Oct 12 '12 at 08:58 PM Eric5h5
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asked: Jul 10 '11 at 06:57 AM

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Last Updated: Oct 12 '12 at 08:58 PM