I've realized now, that when I try and create a cube, it shows up, but just as a 2d see through square. just 4 lines and that is it. Does anyone know how to fix this? thanks.
Jul 08 '11 at 05:06 PM
Jul 31 '11 at 02:02 AM
Rotating doesn't work. It's just a little square that just barley goes around the camera icon. And you can see right through it.
It has a material? If yes, what shader its using?
Make sure the cube is selected in the Hierarchy window. Then move the mouse over to the scene view, and, without pressing any mouse buttons press the 'f' key. The scene view virtual camera should re-position to show you the cube. You should then be able to rotate the cube. Note that a cube, even when viewed in wireframe mode normally appears as a collection of triangles. Are you sure you are not seeing the extents of the camera?
@BadCo55 Seriously consider going through a tutorial, it'll help you get your bearings.
Use the orbit tool - http://unity3d.com/support/documentation/Manual/Scene%20View%20Navigation.html.
Jul 08 '11 at 05:18 PM
Graham Dunnett ♦♦
Link is broken?
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asked: Jul 08 '11 at 05:06 PM
Seen: 294 times
Last Updated: Jul 08 '11 at 05:31 PM
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