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Hello all: Right now I have a piece of code that displays an objective when a certain location is reached. Inside of the moveCamera script it is currently in it shows up where I want it. But when I move it to a new script it is halfway off the screen. I use the same dimensions and location for the rectangle in both scripts, and I never set the resolution of the screen in either script. Any idea why this might be happening? I have a piece of code running in each script that tells me what the resolution on my screen is. In both places it says 1024x768 (standard webplayer resolution). Code follows: WaypointScript.cs moveCamera.cs and learningObjRect
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