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Icon In Build

Hello,

I'm working on the icon for my game, and I jut have a few questions.

My problem is, is that the icon appears to be blurred on the build when I 'quick look' it (mac), or if I have the 'cover flow' view on. I have made 4 versions of my logo, 16, 32, 48, and a 372 for high res, and I have applied each icon to the Player Settings. Any reason why the icon gets blurred?

Thanks

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asked Jul 07 '11 at 11:25 AM

oliver-jones gravatar image

oliver-jones
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PS - my icon format is in PNG

Jul 07 '11 at 11:26 AM oliver-jones

Which platform are you targeting?

Jul 11 '11 at 12:45 PM Paulius Liekis

My main one is mac, although I would like it to work on Windows

Jul 11 '11 at 01:13 PM oliver-jones
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2 answers: sort voted first
  • Use spotlight to search for an app called Icon Composer (comes with Xcode)
  • Drag your 512x512 icon in the biggest slot. Drag from the biggest slot to all the other slots (or provide optimized versions)
  • Save as UnityPlayer.icns
  • Right-click on the app file and choose Show Package Contents and navigate to Contents > Resources
  • Overwrite UnityPlayer.icns with the one you created in Icon Composer.
  • Done! Icon should look a lot better now!
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answered Dec 13 '11 at 09:09 AM

col000r gravatar image

col000r
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Make sure you disable mipmaps and disable resizing for non-factor-of-2 icons (i.e. 48 and 372), otherwise they get scaled to nearest dimention. That usually fixes problems for icons on mobile platforms.

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answered Jul 11 '11 at 01:34 PM

Paulius Liekis gravatar image

Paulius Liekis
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This fixed it for me, thanks!

Oct 07 '11 at 03:15 AM Be-Rad

was having a major headache about our medium icon(48x48) being blurry, even tho we made a 48x48 version. didn't think it was a non power of 2, and didn't think about turning the scaling off. Thanks a lot!

EDIT: nevermind, for some reason the icon turned bad again today, even tho the import settings are now looking fine.

May 02 at 01:50 PM SomeRandomGuy
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asked: Jul 07 '11 at 11:25 AM

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Last Updated: May 03 at 10:03 AM