I’m playing a lot of Echo Arena late at night, and my girlfriend is annoyed that I’m talking too much. I want to make a simple program that will detect a button input from Oculus Touch, and then play a pre-recorded soundbyte into the recording device (as if it was being played into my microphone), rather than out of my playback device.
I’m fine with the input part, but I’ve not yet played about with audio in Unity, so I’m looking for some ideas.