Here is my script and getting error please give me solution its urgent and I am making AA FPS pls help me
/*
SetRenderQueue.cs
Sets the RenderQueue of an object's materials on Awake. This will instance
the materials, so the script won't interfere with other renderers that
reference the same materials.
*/
using UnityEngine;
[AddComponentMenu("Rendering/SetRenderQueue")]
public class Render : MonoBehaviour {
[SerializeField]
protected int[] m_queues = new int[]{3000};
protected void Awake() {
Material [] materials = renderer.materials;
for (int i = 0; i < materials.Length && i < m_queues.Length; ++i) {
materials<em>.renderQueue = m_queues*;*</em>
* }*
* }*
}
error
Assets/Scripts/Render.cs(20,37): error CS1061: Type UnityEngine.Component' does not contain a definition for
materials’ and no extension method materials' of type
UnityEngine.Component’ could be found. Are you missing an assembly reference?
Thanks in advance
Urgent !!!