ARKit plugin camera modifications

Hi,

We have our models marked static (for a variety of reasons). We’re experimenting with the ARKit plugin and struggling to find a way to get our content to look correct. If we could scale our model size down a bit, everything would work (we tested) but to do this we have to uncheck static which causes other problems we haven’t bene able to resolve.

Is there some way to adjust the ARKit camera to basically scale the content down?

Thanks,
Jared

Not sure, but my work-around was to scale everything down as you mentioned. I divided xyz by 10.

Hello how did you do to leave your static object? can you help me, please?
thanks.