Unity scene starts loading after splash screen

Hi everyone, I’ve a problem with loading the first scene in Unity. The Unity splash screen stays for about one second then the game show a white screen until the first scene is loaded. This is quite annoying because my scene takes 6-7 seconds to load. The documentation says that the splash screen stays while the game loads the first scene async but this doesn’t seem to happen for me. Indeed I tried to show the splash screen for up to 40 seconds but nothing changed, it needs anyway 7-8 seconds to load after the splash screen. I’ve encountered this problem both in Unity 2017.1 and Unity 5.6.2 and on Android (I haven’t tried it on iOS yet), but I’ve never had this problem with my previous problem. How can I fix that?
This video shows what is going on: Unity white screen while loading first scene - YouTube

You folks should do a little research… the solution to your problem is LoadLevelAsync, this will allow you to create a loading progress screen… please read through the following topic:

hey! Did you find solution??Even i’m facing the the same problem

I’ve been playing with this for a while. If you have a lot of audio or images loading in your first scene then firstly set them to load in background, and secondly have a pre-splash screen scene as your first scene that’s completely empty besides a script to load into the next scene.

In this scene set the camera to “Solid Colour” and set it to the colour your first scene would be.

Hope that fixes it, I’ve also been looking for answers for ages and eventually cracked it after around 15 builds :slight_smile: