Is it posible to increase the net force of a rigidbody based on trigger events?
What I want is really complicated. I need to create a levitating object. Let´s say, for example, a giant bubble. Then, after jumping and colliding with it, get an extra impulse in the direction you are running. So if your movement is static and then jump, collide with the bubble, and kind of reduce your weight/increase impulse and reach higher. Or you cold fall from above and accelerate the falling speed. Or run, collide, and reach further.
Thanks for your time, surely this takes a lot of it.