I try to create a camera, which rotates random around an object with random zoom. The camera should circle all the time. The min/max distance is fix to the object and the camera should not flip over itself. But it does not work. Please can somebody help.
For the rotation you can put the camera inside of a gameObject, and rotate the gameObject.
Remember that the camera need to be facing to the gameObject parent. (x and y axis).
But the zoom (in z axis), you can manipulate with the random range.