Recommended AR plugins for Unity project

Hello, all!

I’ve been trying to work on my AR project. So far, the plugins I’ve tried out are:

1.) Markerless AR Example using OpenCV
2.) ARToolKit for Unity
3.) Unity ARKit

The first two give decent outputs and can instantiate objects upon marker detection, however, the output seems shaky and it probably has to do with detecting the marker. When I try to move my marker, the object would sometimes disappear then pop back in again. I’m having trouble implementing the last one. I’ll look into that.

I would really appreciate any tip on what other AR plugins I can use or tips on how I could improve my current work. Thanks in advance.

Hi @akisrn,

I would definitely recommend Vuforia. I recently used it on a AR project it works wonders. It is also very easy to start off with and it has great documentation.

See this: Best Augmented Reality SDK for AR development in 2018 - 2023

More actual information about AR SDK in this article - https://invisible.toys/best-augmented-reality-software-platforms/

EAsyAR has some decent solutions and even SLAM tracking

Still not as good as Apple’s counterpart but still one of the best I encountered.

Hello @akisrn.

You may also take a look at Banuba’s Face Tracking Plugin for Unity: https://assetstore.unity.com/packages/add-ons/machinelearning/face-tracking-plugin-and-ar-face-masks-for-unity-153466

It’s a native library compiled for Windows, Mac OS, iOS, Android and Web. It includes the face tracking package that detects the face in real-time with vertices of face mesh and landmarks to display AR masks.

It allows developers to create realistic face filters, augmented reality effects, and 3D masks in Unity and apply them in real-time with our 3D face capture and animation technology.