Hey all every time my player spawns in I get this error Exception in OnStartClient:Object reference not set to an instance of an object at Playersetup.OnStartClient () [0x0003c]
Have no clue why, Here is the part its referring to
public override void OnStartClient()
{
base.OnStartClient();
string _netID = GetComponent<NetworkIdentity>().netId.ToString();
Player _player = GetComponent<Player>();
GameManager1.RegisterPlayer(_netID, _player);
---> playerAnim.GetComponent<NetworkAnimator> ().SetParameterAutoSend(0, true);
}
Why does this happen??