Bad Leaves in Unity

I’m using the tree tool to create a tree. Everythings good except some leaves are displaying the wrong material. They appear to be showing a break material? This is my first attempt, so I may just be doing something clearly wrong.

I would like to know how to display just the leaf material and not what appears to be the inside of the tree trunk as a leaf.

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This is the default, does it look like this?

EDIT: Did you maybe delete a texture in the Project tab by accident?

Seems you’re using the wrong kind of material for the leaves…
There are many different ways to use leaves- and tree-textures in unity, some of them fold two textures up in one.

I could reproduce the issue and solve it by create another texture for leaves only:

97062-leavesliced.jpg